Lucario stops for a brief moment, and then rushes in the direction chosen. This Smash is fairly short-ranged, but it is far faster than Lucario's other Smash attacks and has solid KO power when Lucario is damaged. The whole attack does around 53%. Hitbox is active on frames 10 - 15. Hitbox is active on frames 18 - 26. Slams opponent straight into the ground in front of Lucario. It also spikes with a set but high knockback when used up close. It then launches a powerful Aura attack against all foes within a certain distance. By reading the aura of all things, it can tell how others are feeling from over half a mile away. It can track energy called Aura, which is given off by all living creatures. Lucario evolves from Riolu during the day if its happiness has reached a certain point. Lucario is very useful when it comes to stringing together attacks in order to rack up damage. It can Mega Evolve into Mega Lucario using the Lucarionite. Lucario leaps upward with his fist outstretched in a spiral of aura. Jab, Forward Tilt, Up Tilt, Up Smash, Neutral Aerial, Back Aerial, Dash Attack, Forward Throw, and Back Throw have been changed to new attacks. Lucario waves its hand forward, does a palm thrust, and then punches high. Lucario crouches while dashing forwards, then swipes his paw upwards to launch enemies into the air. At full Aura, first hit deals 7.5%, and second deals 8.5%. Initial damage: First hit does 2%, second hit is 2% and the third hit is 3%. After saying "Watch the power of Aura! From there, the energy in the Harmony Scarf causes him to evolve into a Lucario and, with the help of a Mega Stone, becomes a Mega Lucario. First hit on frame 7-10, second hit on frame 15-18.This move also makes it that Lucario can make the lowest jumps in the game. When it clears, the camera is to Lucario's upper part saying "Watch the power of Aura!". Maximum Aura power is now capped, but the percentage required to reach the maximum depends on the difference in Lucario's Falls and KOs. After flying off the screen, it reappears in its center. This is because most of Lucario's Aura based attacks will do low knockback and damage when Lucario has taken low percent damage, and the higher its percentage is, the more powerful its Aura based attacks will be. Lucario's Final Smash. Bayonetta - 6.1 Worst Match. Paralyzes opponents. Does 7% damage at outset, with useful pop-up should the move land towards its start. Strengths. This move can also set up an early kill by dragging the opponent offstage with a barrage forward aerials and then a down aerial near the edge for a KO. Does 5% when a low power, and 10% maximum power. https://ssb-tourney.fandom.com/wiki/Lucario?oldid=38836. Deals 8% minimum damage, and 12% maximum. Lucario kicks backwards, ccompanied by standard little burst of blue aura. No need to worry, the Aura is part of me. Quick start-up time (8 frames) and landing lag, making it a solid choice near the ground, with a lasting hitbox makes it powerful for edge-guarding. His Final Smash move is called Aura Storm. Lucario shouts "Watch the power of the Aura!" A well-trained one can sense auras to identify and take in the feelings of creatures over half a mile away. This aerial has the good juggling capabilities due to the hitbox's position above Lucario. First hitbox does about 5%, second does 6%. The end has a small burst of blue aura energy, like most of Lucario's moves. In addition, in the movie Lucario and the Mystery of Mew, he is a central character, with the ability to speak via telepathy. Aura emanates from Lucario's foot during the move, giving it a lot of range. Attack him and be prepared for a payback! Lucario places its paws together in front of itself and shoots a blast of blue aura energy, with great range and a good amount of active frames. Charged does 17% if sweetspotted. Lucario’s Aura-based attacks have an ethereal field surrounding them. It has rather slow start-up (frame 17-21) and noticeable ending lag for a down smash, but it is one of the strongest down smashes in the game when at full power, and has a slightly faster startup than Forward Smash. Final Smash is now Close Combat. 7% Down special move: Feint: Lucario dodges momentarily and then attacks with a paralyzing punch. Ultimate Characters Guide. For its Final Smash, Lucario will transform into Mega Lucario and heads straight up in the air. In the anime, Lucario can be seen eating berries and even chocolate. Aura is not involved in this attack. and does a crane-like stance. Sends the opponent diagonally up and forward. By catching the Aura emanating from others, it can read their thoughts and movements. Lucario kicks forward with a slight upwards tilt. Deals ~11%. If it is attacked during this stance, it will teleport behind the attacker, then counterstrike with a sliding kick for moderate damage and surprisingly high knockback, which is even greater after Lucario has taken damage. Hitbox out on frame 7-11. However, when at low damage, Lucario has a very hard time killing and his recovery can easily be gimped. Lucario enters a defensive tai chi-like stance. This makes it easier to KO vertically but difficult to chain throw. If Force Palm is used when standing within grabbing range of an opponent, Lucario grabs the opponent and unleashes a blast of aura through his/her chest. While charging, it provides a huge shield behind him that is difficult to get through. Each hit has blue aura accompanying it and moves Lucario a fair bit forward. Lucario has good attack speed and can rack up damage decently. This move has good range, with range increasing as Lucario takes damage. "Lucario's Final Smash. Lucario pauses in the air, thrusts its feet together downwards, and lets out a fairly large burst of aura energy. Hitbox is active on frames 9-17. Can chain throw heavyweights and fast fallers at very low percentages. In the game, he can be found in the Subspace Emissary where he'll team up with Meta Knight and Solid Snake, among other characters as the game progresses. Time to scorch the opponent out of here with Sky Uppercut!
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